Game producer with 3 years of experience including released projects on Google Play, Apple Store, Itch.IO & Steam.
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I pride myself in learning new things. With a keen interest for psychology, I do not shy away from reading up on new knowledge. My best Christmas present is a new book to read.
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Gamer by heart. I play and create games because I love them. This is why I stepped in the industry in the first place. Creating memorable experiences.
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You can find more about my projects below
UNANNOUNCED PROJECT
Working at Sumo Digital in Nottingham on an unannounced AAA game. The project is being developed by more than 7 studios worldwide.
CAPTAIN STARSHOT
Captain Starshot is a rogue-like dungeon crawler (with a twist) in which you play as the mighty Captain himself! You explore the galaxy with your own space crew and start your mission to defeat the hordes of villainous aliens, find their mother ship and take on their leader.
I successfully managing a team of 22 multi-discilplined developers through the development of a PC game over a time period of 124 days.
I successfully managing a team of 22 multi-discilplined developers through the development of a PC game over a time period of 124 days.
TILES APART
Tiles Apart is a single player puzzle experience in which you can solve over 50 carefully crafted levels all while you are guided through intriguing environments. Slide rows of tiles to make your character traverse the many levels. The different tile types will have you thinking outside of the box in ways you cannot imagine... yet.
I succesfully managed a team of 14 multi-disciplinairy developers through the development and release of a free-to-play mobile game over a time period of 32 days.
I succesfully managed a team of 14 multi-disciplinairy developers through the development and release of a free-to-play mobile game over a time period of 32 days.
ORIGAMOIDS
In Origamoids the player plays as a bird matriarch who continuously places her nest on floating islands causing the nest to drift into dangerous places. The player protects the nest from foreign invaders by slamming into the evil paper planes or using power ups to bombard them out of the sky until the nest has reached a safe location.
Succesfully managed a team of 12 multi-disciplined developers through the development and release of a PC game over a time period of 32 days.
Succesfully managed a team of 12 multi-disciplined developers through the development and release of a PC game over a time period of 32 days.
NICE TRY, PLANE!
Anchors falling from the sky? As a pilot you can imagine this is not a situation you have trained for...
Work together with other a maximum of 3 other pilots (4 in total) in a desperate attempt to keep the plane leveled in a downpour of everyday commodities like washing machines, pianos, anchors and other crazy things while cashing in on that marvelous gold that's hanging in the air! But be careful. Other pilots might share your love of gold...
Successfully developed and released together with 10 other developers during the 2019th Global Game jam edition.
Work together with other a maximum of 3 other pilots (4 in total) in a desperate attempt to keep the plane leveled in a downpour of everyday commodities like washing machines, pianos, anchors and other crazy things while cashing in on that marvelous gold that's hanging in the air! But be careful. Other pilots might share your love of gold...
Successfully developed and released together with 10 other developers during the 2019th Global Game jam edition.
CORE SKILLS & KNOWLEDGE
Leadership
Motivating a team to keep pushing forward. Making tough decisions when necessary. Everything better together.
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Communication
Knowledge about communication flow and how to apply that to bussiness, teams as well as day-to-day evets.
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Psychology
Knowledge in behavioral, emotional, Industrial and organizational psychology to support people and motivate teams to commit to a common goal.
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