"I didn't fail the test. I just found 100 ways to do it wrong."
My CV: |
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I started in the product development business as a product designer. Later my interests drove me to pursue game development and eventually lead me to discover the production and management behind the development of a game. Currently I have worked on 2 released projects in a production role during my time at BUAS and am currently working on my third. Additionally I studied psychology and have a background in product development.
Since a young age i have been interested in human psychology. How do people behave? Why do they behave the way they do? How does behavior affect other behavior? The list of interesting questions goes on endlessly. Pondering about these whenever I have some spare time sometimes results creative solutions to difficult problems both for my professional and personal life. |
During projects the focal point of my work is concerned with having the team work smoothly and efficiently by:
Currently i am eager to experience AAA game development.
- Communicating relevant information to stakeholders.
- Balancing conflicting priorities in projects.
- Keeping motivation high and ensuring that people are happy to come to work.
- Checking project progress against objectives to make sure that we stay on track.
- Streamlining communication between stakeholders.
- Translating problems into workable issues and targets to help the team keep focus.
- Project planning using Scrum, Waterfall, Kanban and systems/tools of my own creation.
- Scheduling team events.
- Making sure that my teams have the best opportunities possible. Both for the team project as individual team members.
Currently i am eager to experience AAA game development.